I’d bet a nickel that most successful tech companies don’t have any problem coming up with things to work on, features to build, or products to launch. To the contrary, most companies probably have more of those things than they could ever have time to ever build—and RTX Platform is… Continued
This is the fifth post in a five-post series about O’Reilly’s Fluent Conference. In the last few posts, we’ve talked about the expansion of front end development, the fundamental requirements of building on the web, and the evolution of JavaScript. As product-centric engineers, though, it’s important to remember that all… Continued
You did your research. You contacted the customers. You gathered the requirements. You designed it, you built it, you launched it. You celebrated the release. But nobody is using it. It’s been a few days since the launch. Or maybe even a few weeks. Maybe there was a flurry of… Continued
One of the more interesting things about the Product Team at RTX Platform is its mobility. While relatively small, the Product Team has its fingers in three totally discreet products simultaneously. Not only that, but each member of the Product Team is working on at least two products at any… Continued